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perjantai 25. syyskuuta 2009

RetroEnter Presents: Adom

The next retro game I'd like to share with you all who aren't yet familiar with the greatest roguelike of all times: Adom!

Adom is clearly one of the most advanced roguelikes out there. Its storyline is fine indeed and the whole world of Ancardia is a diamond itself. Thomas Biskup, the Creator, sure knows how to do everything right in games. The way Adom utilizes random number generating is spectacular: it always supplies you with well-balanced randomly generated dungeons along with corresponding difficulty and treasure. The stakes rise as you go deeper into the dungeon as the monsters get harder and the rewards better.
In the valley called Drakalor Chain there are all kinds of towns, providing shelter from the hostile surroundings. It's not very safe to roam in the wilderness because of roving barbarians, packs of predators and wandering necromancers. Chaos and corruption has turned the whole valley mad, so it's good to see somebody friendly once in a while in towns, which are also a source for quests, useful hints and shopping. Sooner or later you will leave the outside world behind and head towards the ultimate goal that lies very deep down in the caves.

I myself find this game very addictive. I envy everyone who haven't yet tried this game, because the unknown factor in this game makes the playing really intriguing. Therefore I must encourage you to try this game. The learning curve is pretty steep for roguelike newbies but it's definitely worth the learning! The game can also be really frustrating, because when you die you'll lose your saved game. Unless you "savescum" and copy your .svgs into another folder. That's something you should avoid, for it really ruins the idea of this game.

Get it!

torstai 24. syyskuuta 2009

RetroEnter Presents: Spiderweb

In this first post, I want point out a living legend: the founder of Spiderweb.
Pay homage and bow down before the Great. Jeff Vogel is a gaming demi-god.

In my eyes, he is a big part of reviving the oldschool RPGs into modern standards. That is invaluable for the gaming business. Oh, and when I say modern standards, I don't mean amazing graphics. I think that if you are reading this blog you probably don't have an obsession with graphics. Let us all dream about modern games with the content, not with the overrated appearance.
Just don't get me wrong, in my eyes Jeff Vogel's games are beautiful to the outside, as well.

Anyway, back to Spiderweb. If you have a thing for Ultima-like RPGs or any good RPGs in general, you oughta check out the Exile -series, and Avernum too (that kind of comes with it). Actually you should check every freaking thing that Jeff Vogel has touched. I might sound like a fanboy, but it just is so true.
I just love the way he builds the game. The world is always packed with all sorts of sidequests, along with the ingenious plot. It doesn't get boring, when the NPCs have personalities and things to say. All the hints you get are really worth it. Nothing is explained too much, just the way it should be.
Support this great man. The games are very reasonably priced and buying them is easy.